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The 30 Coolest Magic Cards (10-1)

The 30 Coolest Magic Cards 20-11
The 30 Coolest Magic Cards 30-21

Honorable Mention: Door to Nothingness
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Nothing like making someone lose the game in the simplest way possible. I really appreciate the art and flavor text combo. Interesting that you don't just win the game, but an opponent of your choice Loses. The more cards that come out abusing mana production the better this card is going to become.

10. Vampire Nighthawk
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This thing is just such an amazing card. The name the Batman/Dare Devil pose over the city. Damnation(the card art) looming in the background. The Zendikar block also gave us Daggerback Basilisk, so it's not hard to see why this thing is not only so powerful but so cool.

9. Demonic Tutor
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The best search card of all time. It just rules. 2 mana to get the best card for your situation. Beautiful. This card's name/art(along with others) did cause a few religious parents uneasy feelings about the game(probably, I have no evidence of this).

8. Timetwister
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Not as powerful in my mind as Time Walk. Actually it's probably the least powerful of the 9. Timetwister is cooler than it's brothers though. The art is great. The ability is strong and fun as well. A Feldon's Cane and a Wheel of Fortune all rolled into one.

7. Sliver Queen
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Silver mama really isn't too much of an issue to cast in most sliver decks(Gemhide Sliver for example). Fun art. The flavor text is something. 7/7 for 5 if you can cast it is beyond a great deal and the ability to generate more babies is even better.

6. Damnation
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Black actually got a wrath of god. A very powerful effect but just as bad for mono black as it is for white. Supreme Verdict is really a better color choice. It would look so much worse on a white border.

5. Progenitus
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The art is so epic, almost gives me chills. Reminds me of the Godzilla enemy King Ghidorah. Why is one of the necks not in the picture? Protection from everything must a be one of a kind ability. The flavor text really fits. Play with tooth and nail and win the game. What the hell is a Hydra avatar?

4. Necropotence
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This was thee card back in Ice Age(except maybe Jester's Cap). At least no other card in history has single handedly slaughtered me more than this one. There is no way to come back from the amazing card advantage that comes with it. Phyrexian Arena is pretty broken as well, but not as close as this. Oh, this art in particular looks pretty great, the other art not as much.

3. Emrakul the Aeons Torn
 photo EmrakultheAeonsTorn_zps87cf9761.jpg
Not the most expensive card in magic, but this might have the silver medal. The most terrifying squid tentacle island since the ending of Evolution the movie. 6 abilities. This thing is the tits. Art is basically a large Dreamcatcher.

2. Chaos Orb
 photo ChaosOrb_zps1167f1b6.jpg
Something requiring physical activity to perfect was a broken concept from the get go. One of a kind. It led to the Chaos Confetti card. The art is just fantastic - a vomiting fireball! A mono artifact! Whatever that is(legendary I think before that was a thing on artifacts). Put your cards into giant sleeves to ensure victory.

1. Storm Crow
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The most amazing thing to happen in the history of ever. No, actually I don't get everyone's joke with this thing. Of course it sucks.

No. Wait. The Real #1. Phelddagrif
 photo Phelddagrif_zps1cb79928.jpg
It's a purple hippo! How neat! The Richard Garfield anagram. 3 colors! That is so rare. And 3 abilities. 4/4 for 4...and a legend...

Right...J/K
For Really Real Number 1: Juzam Djinn
 photo JuzaacutemDjinn_zps463ac83b.jpg
No doubt my favorite creature of all time. He just reeks of everything that is awesome. The flavor text, the amazing art. It's really about what the card does though, and in this game it's rare to find something with this much value even 20 years later.

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Giving an opponent a choice is never a good idea. However I really feel like it's win win here in the aggressive deck. A 4/3 for one will almost always be worth a card. So the real question is - is it worth a card to deal 4 damage for a red? It's not quite Flame Slash good in a control deck, or as great top deck as Thunderous Wrath but better than Thunderbolt or Lava Axe.

19. Scute Mob

Not a true one drop. But by turn six hopefully you are going get a hydra-like insect that will quickly get insanely huge if not dealt with. My biggest issue is that it doesn't have trample. It's still a great costed creature that can do some work if unchecked. There are lots of ways to give it Trample in Green not named Rancor.

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80. Phyrexian Dreadnought

Illusionary Mask combo aside, a 12/12 Trample for one is certainly an interesting idea. At some point in the game you will have some 1/1s or even 2/2s that you don't need, maybe something get's Pacifism'd. Then you have a real card capable of becoming the largest threat on the board that will end the game in two turns unless dealt with. It does have quite the possibility of ruining your entire game plan if it gets Doom Blade'd or something. There are other ways to abuse it - Torpor Orb, Pandemonium, Fling.

79. Kor Duelist

Requiring equipment for it to be useful is a drawback, but for one mana you get the possibility of a double striking monster. Even if you could give it +2/+0 or heck Loxodon Warhammer then you get a fantastic deal for a single mana. Put it in a deck with the Swords and just go to town. A turn two Bonesplitter will hit for six.

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