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My Top 100 One Drop (CC) Creatures (80-61)

My Top 100 One Drop (CC) Creatures (100-81)


80. Phyrexian Dreadnought

Illusionary Mask combo aside, a 12/12 Trample for one is certainly an interesting idea. At some point in the game you will have some 1/1s or even 2/2s that you don't need, maybe something get's Pacifism'd. Then you have a real card capable of becoming the largest threat on the board that will end the game in two turns unless dealt with. It does have quite the possibility of ruining your entire game plan if it gets Doom Blade'd or something. There are other ways to abuse it - Torpor Orb, Pandemonium, Fling.

79. Kor Duelist

Requiring equipment for it to be useful is a drawback, but for one mana you get the possibility of a double striking monster. Even if you could give it +2/+0 or heck Loxodon Warhammer then you get a fantastic deal for a single mana. Put it in a deck with the Swords and just go to town. A turn two Bonesplitter will hit for six.

78. Scattershot Archer

Repeated Bitterblossom kill. It is…

My Top 100 One Drop (CC) Creatures (100-81)

One drops are the least important thing in any draft or sealed pool. You shouldn't play them pretty much ever. They typically do little for you, don't fit random cards, or just suck. And why should they, you aren't expected to win the game by turn 1(not counting you Legacy). In constructed, it's a whole different ball game. You have these cheap cards that actually interact with other cards in your deck. Not only that - your selection is a lot wider and if you look deep enough, you can find cards that can really put the pressure on.

The number 100 just kind of worked out. There are approximately 600 one costed creatures, and I honestly only checked out about 400 of them - top half and the very bottom(maybe I trust The Gatherer too much, but I'm always open to suggestions!). I found 95 that I really liked just naturally. The other 5 are included as my bottom 5, but 100 of course just sounded better.
I could have forced myself to get 5 more, but there are essentially…

My Top 40 Born of the Gods Magic Cards 2/2

My Top 40 Born of the Gods Magic Cards 1/2

Honorable Mentions Part 2:

Just a few more I wanted to mention that all seem like decent, good Limited cards. They probably won't sniff the light of Constructed day though. Standard is too quick to play these.
Spiteful Returned can be a nice punch on a hard to kill creature or as a almost 3/1 for 2.
Raiders can take over the game if you are in a long control game.
Snake will almost always gain you 4 life. If only you could bounce this thing though.
Elightenment is still a creature aura and +1/+1 flying for 3 mana isn't the best deal, but it also lends itself to a long game where you can slowly pump your creatures.
Also considered Forlorn Pseudamma, unblockable beastie that can create other creatures is a good deal.

The Bottom Five:
5. Felhide Brawler

Innistrad just had a Black 2/2 for 2. Now we can't get one again with this drawback nonsense again. Common designers. Make it 2/3 or something.

4. Evanescent Intellect

Heroic isn'…