My 80 Worst Magic Creatures 80-71
70. Deathknell Kami
Flying and Soulshift help quite a bit, but not enough to save this spirit thing which looks like it came out of Prometheus. No it's not the worst creature ever, but it's the 70th worst creature ever.
69. Caravan Hurda
5 mana for this thing is a minimum 2 too much. It's a decent blocker, but no deck is going to play this willingly.
68. Coastal Hornclaw
Dungeon Geist and Phantom Monster are things, so why did they have to make this piece of crap? So you could sacrifice lands at will? Okay. Pass.
67. Matopi Golem
You could argue that regenerating would be decent. But not while the thing shrinks before your eyes. They would fix this card in later sets with persist and undying.
Overcosted for an ability that probably won't be used too much. I'm not sure what that picture is. A spirit? It's pretty sweet though. Not sure why this is an uncommon in Modern Masters.
65. Stormwatch Eagle
Super expensive for the stats it has. Typical 2/1 flier for blue should cost 2? So this almost terrible ability is worth the cost 2? No.
64. Jedit Ojanen
At least Ur-Drago has first strike and the ability to shut down some swampwalking. 7 for a 5/5 is weaksauce. Not fair to compare it to my favorite card of all time but you could cast almost 2 Juzams for this price.
63. Abbey Matron
I despise this thing more than any on this list. Probably because I have like 80 of them. And no, I've never played it. What is up with that terrible artwork? If it didn't require tapping, it might be an interesting card. Maybe. But what is the point, to save it from dieing in battle. Who is blocking this thing? Or even caring that it's a thing?
62. Filthy Cur
Poor black 2 drop. It's almost as likely to do more damage to you than your opponent. Why can't they just give Black and Red their own Grizzly Bear?
61. Mogg Squad
Ultra weak. 2 drop red creature is going to suck. Won't live even if you keep playing creatures. The best it could hope to do is attack for 2 damage once before biting it. Sure it has some advantage if your opponent isn't playing creatures, but then they probably aren't worried about a generic creature that's going to be killed in a turn or two anyway.