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My Top 100 One Drop (CC) Creatures (40-21)

My Top 100 One Drop (CC) Creatures (100-81) My Top 100 One Drop (CC) Creatures (80-61) My Top 100 One Drop (CC) Creatures (60-41) 40. Gnat Miser Since it doesn't really affect the battlefield, it's hard to rank it higher. But it has a great little ability on turn one(especially on the play) and it works well in multiples.  39. Skyshroud Elite It's an elvish Kird Ape! It doesn't have the pesky Mountain requirement and any decent deck is going to have a non basic land. If by rare chance your opponent is on the draw and waits to play their special lands, you are left with a pitiful 1/1. And it's ceiling is just a 2/3 so it's good, but not great. 38. Sakura-Tribe Scout/Skyshroud Ranger I think doing it as an instant and then casting something large with flash would work, so the Scout might be strictly better than the ranger. Early game these things do work. Late game they do virtually nothing.  37. Slumbering Dragon I think you need to abuse this t...

My Top 100 One Drop (CC) Creatures (60-41)

My Top 100 One Drop (CC) Creatures (100-81) My Top 100 One Drop (CC) Creatures (80-61) 60. Magus of the Candelabra They managed to reprint Candelabra of Tawnos . Sure it's on the form of a creature which are by nature easier to blow up, but at least you don't have to pay 200 dollars for this effect...in Green that is. All of the Magus cards were a tip of the hat to cards of old. While not Magus of the Library dumb, this card is powerful in it's own right. It combos with any land that taps for two+ mana and of course especially Urza lands. 59. Akrasan Squire Exalted decks are a thing and there's nothing worse than a creature on turn two to swing for two(okay there are worse things). The real bonus in an exalted deck is that late in the game, you don't have to attack with this particular creature. It's still pulling it's weight and giving you value after the card is over matched. The Human Soldier archetype does come up from time to time as well. 5...

My Top 100 One Drop (CC) Creatures (80-61)

My Top 100 One Drop (CC) Creatures (100-81) 80. Phyrexian Dreadnought Illusionary Mask combo aside, a 12/12 Trample for one is certainly an interesting idea. At some point in the game you will have some 1/1s or even 2/2s that you don't need, maybe something get's Pacifism 'd. Then you have a real card capable of becoming the largest threat on the board that will end the game in two turns unless dealt with. It does have quite the possibility of ruining your entire game plan if it gets Doom Blade 'd or something. There are other ways to abuse it - Torpor Orb , Pandemonium , Fling . 79. Kor Duelist Requiring equipment for it to be useful is a drawback, but for one mana you get the possibility of a double striking monster. Even if you could give it +2/+0 or heck Loxodon Warhammer then you get a fantastic deal for a single mana. Put it in a deck with the Swords and just go to town. A turn two Bonesplitter will hit for six. 78. Scattershot Archer Repeated Bitt...